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Wonderful-Dog-8807

Question - is there any way of increasing how fast you get special attack gauge - e.g. the gauge that dictates you Y attack (say on a trickster for example). My hope is to be able to get it charging very fast in order to spam it through the corridors between outposts


Quesonoche

Should I assume that each route in three hopes spoils its respective route in three houses? I’ve only beaten crimson flower and don’t want to spoil the others


Brilliant_Map5024

From what I've played so far. It won't spoil things as much as leave you feeling like you've missed a lot. I haven't played three houses in 2 years and I'm feeling like I forgot quite a bit.


Master-Koala2374

Pretty much


Quezkatol

Is any game not a 9/10 to nintendolife?!


Reinhard_Yang

I have strong suspicions they have a bias towards Nintendo.


Quezkatol

yeah im not that stupid. its even called "Nintendolife" and I get that you wanna be more positive towards nintendo products since its a nintendo fan audience, but at some point you gotta have a reputation to hold so a 9/10 really means a "must have" game. but they just keep throwing them out there for everyone that you cant possible know what a great game is or not by their standards anymore.


Brilliant_Map5024

Not disagreeing with your point but I would say this game is a pretty solid 9/10 👌 It's easily the best musou game I've ever played


Jetpak_Jedi

Switch sports


cstrez

The demo is like the first 5 hours of the game for each route. If you like Warriors games, it’s probably the best Warriors game in recent years. It’s more like regular Warriors titles than Age of Calamity(Great game, not a great Warriors game like OG Hyrule Warriors tho). Fire Emblem Warriors 1 had fantastic gameplay but was hampered by the poor story and character choices, but Three Hopes keeps the strategic/action balance and adds a compelling story and great character variety. Gameplay is fantastic. Units don’t feel generic even in the same class thanks to their various personal skills and how everyone learn separate passive abilities, spells, and combat arts as they gain proficiency in each class. Greater weapon and class variety in the full game will only enhance that.


olesgedz

What about Persona stickers, I liked its gameplay more than FE demo.


cstrez

I couldn’t get into Strikers as a Warriors game. Might give it another go, but the start and long “tutorial” felt tedious. Still better than Age of Calamity tho, but that’s not a high bar for spin-off Warriors games


throwaway384938338

I got halfway through Three houses. Should I complete it before I get this?


cstrez

Three Hopes speed runs the plot points of Three Houses to get to the alternate story quicker. So yeah, beat Three Houses first, in at least one route. If you beat any of the routes besides Blue Lions, there won’t be any huge spoilers in Three Hopes. Blue Lions has a more personal story that doesn’t explore the background stuff as much(but it’s also probably the best route for gameplay and it’s well-told story).


XenonBug

Yes. If you care about spoilers.


Larielia

I've been enjoying the demo. Excited for the game.


TangibleSounds

The demo that’s available is a solid 4-5 hours of rich content. And another 3 hours for each subsequent route. Honestly, the storytelling and writing is surprisingly better than three houses… we see much more dynamic and complex emotion, and everyone seems much more self aware, and aware of the horrors of war.


jardex22

The fact Shez is fully voiced adds a lot to it. She has her own personality I stead of just being a stand in for the player.


drjenkstah

Yes. I love that the MC (Main Character) is voiced and that Byleth has voiced lines too.


dres_x

Any info on split screen coop performance?


caturnix

Digital Foundry did cover that in their review. Tl;Dr split screen is almost better than single player mode in terms of performance. https://www.youtube.com/watch?v=FLAldgi0djw


jardantuan

Have any of the reviews talked about postgame content or New Game Plus or anything like that? I've seen Nintendo Life and IGN both have the length at around 30 hours for each route, which is fine if you wanted to play each route and leave it at that - but Warriors games have always been about having loads of content, even Age of Calamity (despite being considerably shorter than the original Hyrule Warriors). I just hope we can keep playing after the final battle finishes without having to start a new route


cstrez

NG+ exists according to the datamine. The demo datamine wasn’t complete tho. I hope that we get something like the History Mode of the original Fire Emblem Warriors. Those were fantastic, and much better than the normal story of FEW.


jardantuan

Sounds unlikely to be honest then - I feel like an entirely separate mode would have been talked about in reviews a little bit if it existed. There's always DLC I guess


runehood66

This is the one game where empires would be suitable even for a dlc.


Amiibofan101

New Game+ was datamined via the demo. Not sure about post game sadly.


toffee_fapple

Just gotta get through Xenoblade 2, Xenoblade 3 and Three Houses before I can get to this lmao


cstrez

Three Houses is like 150-200 hours, depending on if you use NG+ for the subsequent routes, what difficulty you play, and if you play the awesome DLC side story. It can be a slog in replays since Part 1 is essentially the same for every route(with different units). To get around that, try and do different class builds for characters and/or try maddening difficulty, since that encourages a much more methodical play style.


WuOfficial

In a few years then


toffee_fapple

Idk I just finished Xenoblade Definitive Edition with 100 hours in 10 days. Did mention I'm unemployed?


Drakeem1221

How you affording these then? God damn.


toffee_fapple

I work seasonal jobs for 1-2 months a year and live at home. Also government benefits lmao


NoSoulYesBiscuit

I'll definitely get it (not on release). Loved FE3H and this is looking good. Sorry AI - Nirvana. Some other game took your money.


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notthegoatseguy

Hey there! Please remember Rule 1 in the future - No hate-speech, personal attacks, or harassment. Thanks!


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notthegoatseguy

Hey there! Please remember Rule 1 in the future - No hate-speech, personal attacks, or harassment. Thanks!


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Carmina__Gadelica

I didn't like the demo but I don't like Warriors games. That said, it looks very cool and fans I hear have been hyped so I'm glad others can enjoy it.


IntroductionCheap325

Me too, i did not like the demo... >!instead i loved it!<


Plants_R_Cool

I've never played one of these games but Three Houses is probably my favorite game of all time. I probably have to get it.


FluffyBat9210

I'm pretty on the fence. I didn't like Three Houses but I do like Warriors style games and Fire Emblem in general. I'd say I'd wait for a sale but... being Nintendo that's going to be about 3 years /s


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FluffyBat9210

It was the monastery stuff for sure. I didn't mind the classes, I like the customization it offered, it was the running around, talking to people, being able to only do 3 or 4 things to boost levels and morale. It wasn't my favorite thing haha


olesgedz

I never understand what is the problem people having with monastery, awakening and fates also has main base with all the micro management. If more options, more dialog and plot isnt an improvement I dont know what is. In F3H you can skip a lot of monostery if didn't like it.


FluffyBat9210

I didn't like the pacing and I thought it was ugly. I guess I also found the characters weaker overall in 3H, or at least I just didn't like them as much, so with more time having to be spent finding lost items, talking to people, doing the sauna or training, or whatever, I just honestly hated it. Yeah, fates had a base building as well but I didn't find it as annoying as in 3H. At the end of the day it's subjective to each person. Personally if the future FE games keep the 3D school/base thing mostly unchanged I just won't play them because I disliked the gameplay that much, but that's just me.


cstrez

The monastery equivalent in Three Hopes is thankfully smaller, and you can fast travel to anyone and anything in the camp, which is nice.


ablasina_SHIRO

Perhaps it is worth to try the demo then. There is still an area where you can move around between battles, but it's much smaller (and only one area, no loading screens when going up some stairs). There's also still some activities you can do to improve your units and supports which use up a limited amount of points, but now broken up between training and other stuff, and some mission objectives replenish them slightly.


Jabbam

If you like warriors games then Hyrule Warriors Definitive edition is the best version of the formula by far. Not only is it bursting with content, but it also has the most stable split screen performance out of any of the musou games I've played.


cstrez

I really enjoyed the original FE Warriors from a gameplay perspective, especially the History Mode. That was far more enjoyable than the mediocre main story. It even unlocked good characters from good FE games, like Lyn and Celica, to make up for the awful default cast.


jardex22

What part about 3 Houses didn't you like? Have you tried the demo?


Jimony_Wilikas

For those that have played this, the previous fire emblem warriors game had a spectacular "Send unit here" and it actually stood its own against a commander, sometimes killing it. Other musuo games, "send unit here" is more like a gimmick .. and you'd likely need to save them even if it's just plain enemies. Is this similar to the former?


steadysoul

You can send them to unlock chest and activate things as well.


cstrez

I love that added feature, since I don’t believe that was in FEW1.


Pearsepicoetc

The demo is actually really substantial and gives you a good feel for the combat. It feels more like the last FE warriors including units being able to do useful things when told to and the quick switching between playable officers if it isn't working out. Generally it all feels a bit less hectic to me than the last game and to be honest I think that's a good thing (though obviously the demo is just the first few hours of that game). Save games will apparently transfer over as well!


Timlugia

It’s like FEW, as long as they are not in disadvantage they could fight their own ways


cstrez

Some classes in AI use are a bit weaker even without disadvantage. Mages(low Def classes in general) will probably take a beating which can be a problem if you’re shooting to avoid damage for an S Rank


Jimony_Wilikas

Thank you for the response! Just what I was looking for!


KailaniNeveah

The first Fire Emblem Warriors was great. Really enjoyed the demo of this one too. Totally picking it up.


Omac18

Any idea if there is an adventure/challenge mode in it?


cstrez

No idea yet. The demo datamine wasn’t totally complete(like the demo was randomly scrubbed of unneeded data, but not completely), but it didn’t mention one. Age of Calamity lacked one as well. First FEW game had an adventure mode called History Mode. It was fun and better than the main story.


jardex22

My guess is that it'll be like Age of Calamity, with story and side missions unlocking alongside each other, rather than having two separate modes.


Tdog754

I still can’t tell what this game is meant to be relative to FE3H canon. Does it take place >!after every perspective house leader wins the war!< or >!during the time-skip where Byleth was unconscious!< or is it literally none of those and just like an alternate universe? I’m sure this question was answered during some trailer but I haven’t watched those to avoid spoilers. Essentially, I just want this one question answered.


glium

It's an alternate timeline where the house leaders meet Shez instead of Byleth when they are running from the bandits in the prologue.


Slippery_boi

Same setting, alternate timeline of events.


[deleted]

It's not meant to be canon. Much like the different routes on the original, this is just an alternate timeline of the events.


SoloWaltz

>!Unless Byleth learnt how to rewind on a massive scale.!<


DyslexicSupernam

Literally neither of those actually! It takes a different turn at the very start. Ill leave it vague for you but I believe the game did a nice job at giving us a different story from what i saw in the demo!


ForgottenPerceval

None of those, it’s an alternate timeline where Byleth never met the house leaders and the new character does instead.


Ratio01

I just wanna know if Byleth is playable at any point Warriors gameplay with a whip-sword sounds so fucking nutty


ape_spine_

>!Byleth is indeed playable! Though it seems he won’t be available until midway through the story in each route!<


Ratio01

May I have the sauce my brother?


ape_spine_

https://www.reddit.com/r/FireEmblemThreeHouses/comments/vh2esp/levels_that_you_can_recruit_units_and_their/


Amiibofan101

They should be an unlockable character later in the game yes (based off datamines of the demo).


Ratio01

Well I hope so cause wether or not Byleth is playable is the sole factor on if I get this game or not


animalbancho

…Why?


Ratio01

Never played a FE, much less Three Houses, so I don't really care enough about the world or story to justify buying Three Hopes. But, I do really like Byleth conceptually and the Sword of the Creator in particular is a cool ass weapon, the idea of it in the Warriors gameplay style sounds awesome, especially with how fun the Guardian Flails are in Age of Calamity's DLC. So, if Byleth's gameplay looks fun I don't mind spending the money to play as them in this gameplay style


raabyraab

I don't really understand reviewing a musou game when you start your review saying how much you hate musou games. Like you're not telling me if this is a good musou game or not, you are giving it a low score by virtue of it existing which really isn't informative.


jardex22

To be fair, reviewers don't always have a choice in what they review. It also gives a good perspective of what angle they're approaching the game from, and how familiar they are with each respective franchise. In this case, a lot of Fire Emblem elements were carried over, so even if someone doesn't like Warriors gameplay, they still might like this particular title.


DankDefusion

People play these Warriors games not because they like musou games, but because they like the Nintendo IP. Then they complain and say they don't like them because they're musou games. Not sure what people expect lol. Nintendo could cover a turd in Mario stickers and it would sell out instantly.


QSeeker1995

\>Nintendo could cover a turd in Mario stickers and it would sell out instantly. [You](https://m.media-amazon.com/images/I/613ksavZ9TL.jpg) [Sure](https://m.media-amazon.com/images/I/81Z7eZ05mrL._SL1500_.jpg) [About](https://static-cdn.jtvnw.net/ttv-boxart/7673_IGDB-272x380.jpg) [That?](https://upload.wikimedia.org/wikipedia/en/d/d1/DDR_Mario_Mix.jpg)


OhNo_StepBro

Lmfao based


Kalan_arkais

If someone's approaching the game from the perspective of "I liked Three Houses but I don't normally like musou games, should I play this?" I think it's definitely a useful perspective.


Shin_Rekkoha

Definitely that perspective will overlap significantly with a ton of potential buyers so I agree that it seems useful.


EarthDragon2189

At least they're announcing up front that you don't have to take their opinion seriously.


evillego6

But the review isn't necessarily supposed to tell you if it's a good *musou* game. It should tell you if it's a good game. If musou games are not good in the eyes of the reviewer, then that's absolutely relevant information.


raabyraab

"Mario Odyssey has great music, great presentation, runs smoothly, crisp gameplay. But I hate 3D platformers so it gets a 7/10." I don't know, that type of review just doesn't feel useful to me.


Timlugia

“Too much water”


evillego6

I would argue that musou isn't a genre, but rather an implementation of a genre. If a movie reviewer gave all horror movies a poor review because he doesn't like horror, that would be strange, yet still valid IMO. But if he gave all entries in the Leprechaun series of horror movies a poor review, that would seem appropriate if he had the same issues with all of them. These reviews are not written with musou fans (or even people who know what musou means) in mind. They are written for very general audiences.


Lanoman123

But it wouldn’t be valid?


funsohng

But if a reviewer is biased against the game's genre then how can it be even a meaningful critique? I hate horror, and if I start a review saying I hate horror and I absolutely dont understand why people like them, what the hell is the point?


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All-Pigs-Squeal

>The reviewer who matches your taste is always going to be the best reviewer for you to listen to.> This is what people need to realize about reviews. Find someone with similar taste and the reviews will be way more valuable to you


Jumpy_Comfortable

I think it is helpful because there are different kinds of people who read reviews. Let's say you are a consumer who has never been able to get into a genre, but you want to. You read review written by people who are fans of the genre and buy it because they love it. You end up hating it and then you have wasted money. However, if you read a review from someone who doesn't like the genre it might tell you if this is the right game to introduce you or not. Monster Hunter Rise did this for the Monster Hunter series. Now for fans of the Monster Hunter series, Rise felt a bit too easy and got some criticism for its changes from previous entries. Knowing a tiny bit of the background of the person reviewing a game will aid your decision when considering buying a game.


calamity_joe

The Adam Sessler RPG Review Technique, tried and true for decades


Der-Kleine

I generally don't find musou games particularly interesting, but quite liked persona 5 strikers. So if I were to review P5S as someone who doesn't generally like musou games and recommend it, that would let people who also don't find them interesting to take another look. If you totally love the genre and a reviewer mentions they don't, you do have the option to ignore their opinion you know. The review is clearly not for you.


funsohng

Okay here's how I see it. When I'm reading your review of P5S, I don't really care about whether you liked it or not, I want to know why you think it's good or not. To do that, you have to explain what the game does and how it does, and not about your past experience and what you feel. If you just talk about what you feel about the game, that's your impression not a review. As a consumer, I'm not trying to understand your experience with the game, but whether the game is worthy of purchase. It is impossible to completely exclude their own stance from what they are reviewing, but if the writing's focus becomes that, then I'm not reading a review of a product, but your experience with it. That I don't consider a review. A review should be about the product, and not the writer's experience. And I dont mean that a writer's own subjective experience should be excluded. In fact, it is how a reviewer can formulate and support their points. However, if a review ends at that, without an effort to make a point that is universally applicable regardless of where the reader comes from, then that review is nothing more than simple impressions/opinion piece. A reviewer should always keep in mind that they are writing not for the sake of their own opinion, but to consumers who may or may not share their world view. Especially if they are being paid to do so and their review is part of the larger discourse on how the product is assessed by the public. That's why I have a problem with reviewers openly admiting their own inherent bias when reviewjng a game. At that point, the reader is now reading what they feel about the game and not a proper breakdown of what the game does and does not well and why. Because the moment the inherent bias is known, the writer made a conscious decision to make that piece about themselves and their own opinion.


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funsohng

How is this not a game for Musou fans? It's literally a Musou game.


bearkin1

Because not everyone is a genre expert who can factor in genre to every review score. Some people just want to know if a game is good or not, irrespective of genre. Some genres are more popular than others and are subjectively better to more people, so those games should absolutely have higher scores. Also, like another commenter said, that reviewer is doing you a favor by telling you their opinion of the genre upfront so that you can factor that into the review.


funsohng

You dont have to be a genre expert, but you should at least try not to be inherently biased and try to understand its workings. Problem with reviewers who start with how they are not fan of musou genre almost always fail to do so, only repeating the clichéd "repetitive, boring" and never really try to be analytical. Their job is a reviewer. They have obligation to review a product as a whole, not through their narrow lens they have no interest in breaking out of. A review isnt a random reddit post, and they should consider it as such.


bearkin1

Let me rephrase my opinion in a more succinct way. A reviewer should full well be able to review a game within a genre if he doesn't like that genre, as long as he states that. He should however review the game rather than the genre itself. I didn't read the review, so I don't know if he did the latter point. If he did, I'd agree with you that it's a poor review. If it's just the former, then I think he's entitled to review the game.


funsohng

Im talking in a more general terms and overall lack of professionalism rampant in game critiques. I agree with your point to a degree, but if a reviewer's first reaction to a game having a specific way of gameplay is "i hate that kind of gameplay," so mych so that it's the first thing you mention, that reviewer should be excused from reviewing it if there are others who can look at it in a less biased lens. A review should be about the game's quality and how well it does what it sets out to do, and not about the reviewer's own struggle of understanding a game genre they are not fan of.


bearkin1

Who will remove the reviewer, though? This isn't a regulated industry. The idea is that if the review is unprofessional and poor, fewer people will read it. I'm not sure who you're expecting to do quality control and who should have the authority to stop these reviews.


funsohng

The editorial staff. Its their job to assign reviews.


bearkin1

If the review is generating clicks, then by the company's standards, it's a complete success. These websites exist purely to generate clicks and make money, not to impress people with their artistic integrity.


Introspectallday

It could still be meaningful. I don't really like rom-coms, but there are a couple I DO like, and that's notable.


funsohng

Yeah but you wouldnt make a very good reviewer of rom-coms if you have inherent bias against them. It's a valid opinion, but not so much as a review of a product. People seems to not understand the difference between critique/review and opinion/taste.


Insanepaco247

>People seems to not understand the difference between critique/review and opinion/taste. All reviews are opinions, because all art is subjective. There's no such thing as objective criticism, and a reviewer who likes a certain genre is every bit as biased as someone who doesn't. I get where you're coming from, because there can definitely be a consensus on whether something is good or bad - but consensus still isn't the same as objectivity. Unless your review is "sometimes you swing your sword at lots of people," criticism is colored by everything from the games you've played to your aesthetic preferences. Even when you're just talking about a new mechanic that's been added, once you start writing about whether it complements or detracts from what's typical of the genre, you're offering your opinion - otherwise you're just compiling a list of features.


funsohng

Please read my other reply on what I think a review should be. It's a specific kind of writing that serves specific purposes, and targets a reader base that has specific expectation about it. People think "reviews are subjective so you can write just your opinion" but its not. If you are being paid to review a product, then you have professional obligation to not be inherently biased. There is a difference between assessing the quality of product based on how you think it does what it tries to achieve and just laying out your opinion. You have obligation to look at it as a whole as much as possible. Unintentional bias cannot be completely gone from reviewing but there are ways to mitigate that.


Jumpy_Comfortable

I understand your point and I agree to some degree. However, you need to consider the target audience for these reviews. You seem to want someone who knows and perhaps loves the genre to make a technical objective report, which would benefit people who are deeply into this kind of games and it might be useful to the developers on how to improve the game. Even then there are limitations on how far you can call any review "objective" unless you focus only on the technical aspects of the game. You will still have opinions on how a game is supposed to be and pretending that there is such a thing as an "objective review" for a game is silly. ​ As an average consumer I want reviews written by people who either like or dislike the game because it gives me a better idea of whether I will like it or not. ​ I also think statements like this should be treated like a conflict of interest statement and should be included in more reviews, whether the reviewer loves the style of games, is new to them or dislikes them.


DrofwarcRetnuh

It would be a useful review for anyone who doesn't typically like romcoms, similar to how Dunkey giving Dragon Quest 11 a 3/5 means it's an RPG that almost anyone can get into. As long as the points the reviewer makes aren't entirely subjective, and they have some experience with the genre, I really don't see a problem. Especially since they laid out their opinion on Musous right at the start.


funsohng

I dont mean that reviewers should be completely objective, thats impossible. They also dont have to specify they are subjective about their opinion since its common sense. What I'm saying is that a reviewer, as a professional commecial writer that reviews a product, they have certain obligations when writing a review; approaching a product they are reviewing without the inherent bias they openly admit at the beginning is one thing. A review of a product that a critic is tasked to review is a very specific kind of writing because it has a very specific purpose: to inform a consumer to help them make a purchase decision. You can write an opinion piece or a larger critique on the game's place in the industry/society/etc., but if you are writing it as a review, title it as a review, and you distribute it as a review (and regrettably is fed into the metacritic homogenization machine), then your review should adhere to the expectations of the professionalism that they are obligated to follow. If you cannot do that, and openly admit that you are not fan of the genre, then when you criticize it in your review, how are we as the consumer supposed to know that opinion is because the game fails at what its trying to achieve, or you just dont like it? If a reviewer has an inherent bias againt a game's core building block because of their taste, the editorial staff should've given the job to someone else who can actually review it, and not just spill their opinion on it. If you are paid to do something, do it professionally.


DrofwarcRetnuh

I agree that giving the review to someone not biased against the genre is preferable. The gamespot Tropical Freeze review is a great example, since the guy didn't like most platformers. But instead of mentioning this, or even making points about the game, the entire review was just saying that Tropical Freeze isn't as creative or as good as 3D World without providing any examples. It was an uninformed opinion with nothing to stand on. The FE review seems far better in comparison. It provides a different perspective while being honest in their bias. And it seems to actually explain their opinions instead of blindly shitting on the game. Would it be better to have someone experienced with the genre review it? Sure. But there's already 10 reviews like that. So if someone wants to hear that perspective, they can read those reviews instead. My issue is with these reviews is the professional outlets they are from. The companies push for doing as many reviews as possible to push them out as close to release as they can. So what you end up with is first impressions passed off as reviews rather than actual in depth reviews of a game. How is some guy on IGN that got assigned to cover a random game after beating it (sometimes they don't even do that) going to have the same quality of review as a 3 hour video essay someone publishes 2 years later? I think the amount of stock we put into reviews is a bit ridiculous, especially since most agree that game journalism is of incredibly mixed quality. A game could get awesome reviews, and most people might hate it or vice versa. And popular opinion will always be what actually determines sales, at least more so than critics.


QSeeker1995

Really enjoyed the demo, brought a lot of improvements to the musou formula from age of calamity and the unique elements of Fire Emblem. Can’t wait for the full release.


ablasina_SHIRO

Most of the Metro review is spent complaining about musou gameplay. That's fair, no one needs to like it, and certainly liking it isn't a pre-requeriment to reviewing it. The review is useful anyways because the only real complaint is the gameplay which I *know* I like from the demo, and everything the reviewer says (and sounds positive about) seems enjoyable for me as well. However, I find it fun that they got the name of the game wrong 4 times (3 times it was 3 Houses, and the last was 3 Hope).


Shin_Rekkoha

I'm definitely kinda Musou'd out at this point. V I feel like the original Hyrule Warriors was the high point for me, playing on Wuu with my little brother and with each of us having a screen to ourselves. I got bored with Age of Calamity pretty quickly and didn't finish it, and have decided to not buy more grindy Musou games and play other stuff for a bit.


[deleted]

This will carry me until Xenoblade Chronicles 3 releases in one month. Liked the original FE Warriors and Three Houses, very excited to play this one as well.


mesa176750

idk what you think xc3 is, but I read that as xcom 3 and I got super excited and then sad all at once when I realized you probably meant something else.


[deleted]

Sorry about that, I meant Xenoblade 3. I'm not familiar with XCOM but now that you mention it, the abbreviation makes sense. Will be more careful from now on


dshankula

XC3 is Xenoblade Chronicles 3, it's about to come out.


mesa176750

I figured it was that, just made me laugh at my own confusion since there are a lot of crossover players between xcom and fire emblem players.


XenoShulk19

Seems about what I expected, on the higher end for a Musou game. The demo was fantastic. Can't wait for Friday!


iRon4k

How long did it take to complete the demo?


XenoShulk19

Took me 4-5 hours to complete the Blue Lions content in the demo, spent another hour or so replaying missions to experiment with characters. Can easily make it 10 or more hours if you play all the routes. It's a lot more than I expected


JaxonH

I got 20 12 in Blue Lions. 5 in Black Eagles. 3 in Golden Deer. I got faster with each playthrough.


_Kristian_

Pretty ok score. Can't wait til Friday


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JaxonH

They literally just gave Switch Sports a 6/10 like a month ago. The reason they give a lot of high reviews though is because Nintendo makes a lot of great games.


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crescent_blossom

making things up to fit your narrative


animalbancho

That was obviously a joke on their part lol


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notthegoatseguy

Hey there! Please remember Rule 1 in the future - No hate-speech, personal attacks, or harassment. Thanks!


striderwhite

NintendoLife is full of ...they gave very bad scores to more than decent games, and sometimes they give great scores to average games (ok, not in this case, the game is fine).


roto_disc

Lots, actually.


striderwhite

Like what?


[deleted]

[удалено]


FrankPapageorgio

I feel like any review site these days needs to have their ratings scale adjusted. Consider the 6-10 range being like a 1 to 5 star rating scale. Because these sites get early access to the final games and news updates to drive traffic. They're not going to be as harsh as they could, so everything is above a 6/10 so it's technically passing at a D-


jardex22

They need to follow up and update their scores based on added content. If a game has a steady stream of free updates, that should be added in to the review. If they add a battle pass to a $60 game, that should also be noted.


ablasina_SHIRO

I don't think reviews seldom go below 6 because they want to be nice to publishers. Rather, I believe it's just a matter of reviewers not reviewing truly bad games. 5 should be the average review score, but that's assuming every game is reviewed, which is simply unrealistic. In practice, gaming media picks the most popular games (which are likely to get more people to the site) and review those. Sometimes they are popular because of the franchise they're from, sometimes because of the publisher, sometimes the internet as a whole just liked them, or the reviewer/publication just likes the genre. Despite whatever complaint people might have with some games, those are generally the good ones. Going into Metacritic, searching for the latest releases (perhaps look 1-2 days back) will turn up plenty of entries without ratings, or just 1-2 reviews. Some could be true "hidden gems", but IMO most of those would push the average score to 5 or lower if they were reviewed.


missforadollar

Right, you have to consider the universe of games we’re measuring the “average” of. If you’re only rating a game against other AAA or popular indie games, that is a very different scale than if you’re measuring against the true average quality of all video games available on the platform, because there’s a *lot* of garbage out there. On that scale, most AAA probably genuinely are a 7/10 at worst. Even a notorious mess like Cyberpunk had a lot more redeeming qualities at launch than some asset flip shovelware. In short: professional reviews are generally going to be high because of selection bias, since the real trash isn’t even worth reviewing.


DrofwarcRetnuh

Metacritic fucked up how people view review scores. It's so bad that IGN now gives games a 7.9 or a 8.1 because they're scared to give a game below a 7. A 5 should be an average game. 6 should be above average. 4 should be below average.


FrankPapageorgio

I think the grading scale at school messes it up. 7.5 is a C average, when you think that a 5 should be average. We just naturally don't think that way, even though 5 being average makes more sense


DrofwarcRetnuh

Great point. U.S education always screws everything up lmao.


Peri0dic1

Wow a website named Nintendo life generally likes the type of games Nintendo puts out. 😱